02 · design
Design·
Five lines, in your words. They become the ABOUT block at the top of your code, and player two reads them before every change.
- name
- what your game is called
- the goal
- what the player is trying to do
- you
- who the player is
- you win when
- how a game is won
- you lose when
- how a game is lost
- Short is fine: a sentence each. The name takes up to 1,000 characters, a design line up to 5,000.
- The foot counts what you have written, like 3 of 5 written. When the design says more than the code does yet, it says so: that is a good ask for player two.
- Change the lines any time, even after the game is done.
- To rename your game, change the name line, or the game's name in the game menu. Spawn Point keeps the old name until you Update my link.
- Make it yours, at the foot, goes on to make; Back goes to pick.
When the lines are gone
A change to the code can take the design lines out of the top of your code, and then there is nothing here to write in. Put the design lines back puts them back; your game does not change.