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library · draw and upload

Draw and upload·

Your own pictures, kept in Mine on the server, ready for your next game too.

Draw it·

Draw it is Piskel, the pixel editor code.org uses: pen, fill, select, layers, onion skin, frames. Start a new drawing at 16, 24, 32, 48 or 64 px (a tile also gets 30), or Edit in Piskel on the picture a thing is wearing. It saves as you draw, and the game changes as you do.

  • Full screen gives the drawing the whole window. Undo and Redo go one stroke at a time.
  • A character with moves (still, walk, jump) draws each move as its own frames. Click a frame to draw on it.
  • Save PNG keeps a copy on your computer. Use a plain square again takes the picture off.

Upload·

upload what happens
As it is a PNG, JPG, GIF or WebP up to 512 KB. Transparent edges are trimmed and the longer side is scaled down to 64 px, pixel for pixel. Several at once become the frames of one sprite, in name order.
Make it pixel art a photo or picture up to 15 MB, turned into pixel art: pick 16, 24, 32 or 48 px, 4, 8 or 16 colors, and Clear the background if you like.
a background up to 4 MB, cut to one screen, 600 × 600

Drop a file on a thing's card and it goes to that thing.

Mine, and By students·

What you draw or upload is kept in Mine. Deleting a picture from Mine leaves the games already using it with their copy. You can offer a drawing from Mine to the library: once spawn admin has checked it, it shows under By students for everyone, with your first name.

Only pictures you have the right to use

Upload drawings and screenshots you made, or art you are allowed to use.