sprites · reference
sprite.setCollider·
Sets the shape that counts for touching: "rectangle" or "circle".
- use
sprite.setCollider(type, xOffset?, yOffset?, width?, height?, rotation?)- type
- the block starts with
"rectangle" - kind
- a statement: a line of its own
- drawer
- Sprites, in the code room's blocks
player two knows this block
Ask it how sprite.setCollider works in your game.