sprites · reference
sprite.mirrorX·
Flips the art left to right: 1 faces the normal way, -1 flips it. To flip it whenever it walks the other way, use faceMoving(sprite).
- use
sprite.mirrorX(dir)- dir
- the block starts with
-1 - kind
- a statement: a line of its own
- drawer
- Sprites, in the code room's blocks
player two knows this block
Ask it how sprite.mirrorX works in your game.