groups · reference
group.setLifetimeEach·
Every sprite in the group removes itself after that many frames.
- use
group.setLifetimeEach(lifetime)- lifetime
- the block starts with
5 - kind
- a statement: a line of its own
- drawer
- Groups, in the code room's blocks
player two knows this block
Ask it how group.setLifetimeEach works in your game.