groups · reference
group.setAnimationEach·
Gives every sprite in the group the art with that name.
- use
group.setAnimationEach(name)- label
- the block starts with
"animation_1" - kind
- a statement: a line of its own
- drawer
- Groups, in the code room's blocks
player two knows this block
Ask it how group.setAnimationEach works in your game.